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New in Rhino 5.0:
- Rhino 5.0 is faster and more stable than Rhino 4.0.
- Runs native on 32- and 64-bit Windows platforms.
- Display is much faster than 4.0.
- Installs beside Rhino 4.0 - you can continue to use Rhino 4.0.
Warning:
- Rhino 4.0 SR5 or newer must be installed for Rhino 5.0 to work.
- 開發中版本(Work-in-Progress, WIP)可能會造成程式當掉、電腦當機或是檔案損壞的情形。
- Read about the Rhino Development Process before you download.
What's New, WIP 2010-02-02 (2-Feb-2010) (適合列印的版本) 修正項目:
- DimOrdinate: Did not automatically detect whether to make an X or Y datum dimension as it did in V4. This is fixed.
- MaterialEditor: A crash in the Blend material has been fixed.
- ReduceMesh crash fixed.
- Reparamaterize: When surfaces are included in a block object, they are duplicated for reparameterization.
- Text: A new Mask option has been added that displays a rectangle that hides the geometry underneath in the display and for printing. The mask color and border can be configured with TextProperties.
What's New, WIP 2010-01-26 (26-Jan-2010) (適合列印的版本) 改善項目:
- Open:STEP: Now supports nonstandard schema names and abbreviated entity types created by Unigraphics.
修正項目:
- Autocomplete: The space between the exact and fuzzy matches incorrectly acted as Enter. This is fixed.
- OrientOnSrf crash fixed.
- RunScript crash fixed.
What's New, WIP 2010-01-19 (19-Jan-2010) (適合列印的版本) 新技術:
- Rhino Render:
- The Content Browser is now gone, and you can replicate its functionality exactly with the new stuff.
- There are default groupings set up for the tabs now.
- The menu is now reconfigured.
改善項目:
- ExtractMeshEdges: A new Join results option has been added.
- Slab: New BothSides option added.
修正項目:
- Dim crash fixed.
- ExtrudeCrv crash fixed.
- FilletEdge指令:修正了幾項作業失敗的錯誤。
- Import指令:修正可能會當掉的錯誤。
- 開啟DWG/DXF檔案:修正當掉的錯誤。
- PatchSingleFace: The command incorrectly quit if a non-naked edge was selected. This is fixed.
- RemoveKnot: The display did not correctly update as knots were removed. This is fixed.
- Save:OBJ: Now supports long lines.
What's New, WIP 2010-01-12 (12-Jan-2010) (適合列印的版本) 修正項目:
- Block: Blocks containing objects on layers that were turned off could incorrectly still be selected. This is fixed. Now, if you can't see the block (the layer the entities are on is off), when window selecting, SelAll, or SelBlockInstance does not select the block even though insert layer is still on, the instance is not selected.
- EditScript: Ctrl+Y now works as Redo.
- Merge2Faces crash fixed.
- Zoom, Target: The OnSrf object snap did not work with this command.
What's New, WIP 2010-01-06 (6-Jan-2010) (適合列印的版本) 改善項目:
- BoxEdit: Can now accept units other than active unit system.
- Dimension Properties: A new button takes the user to the Style configuration page in the Options dialog box.
- Open: It is now possible to cancel opening files that are locked by another user.
- Purge: Optons now persist between Rhino sessions.
- Save:DWG/DXF: Schemes can now be imported and exported through the Edit Schemes dialog and the AcadSchemes command.
修正項目:
- BoxEdit: If you are in "Transform objects individually" mode, and if all objects have the same x, y, and/or z dimension, the corresponding edit fields did not show a delta. The same applies to the position fields. If objects share a pivot coordinate, then the position fields not longer display a delta. This is fixed.
- Contour: Some failure bugs have been fixed by new intersectors.
- CrvSeam: A failure bug has been fixed.
- DimRadius: Improvements in leader placement and editing.
- DimRadius: Now when moving a dimension point, the arrow leader attempts to stay level.
- DimRadius: The behavior of the arrow location has been improved.
- Extrude: The entire polysurface highlights rather than a face, and the extrusion is trimmed to the surfaces it first hits along its extrusion path.
- ExtrudeCrv: Additional checking for invalid extrusions has been added.
- Object Snap: The object drag osnap is now delayed by default. When you select an object to drag it, you now have 250ms to do an old style non-osnapped drag. If the osnap was able to snap to something, the cursor tail will disappear, and after the delay the osnap will be activated, and you can do a precise drag from the osnapped point.
- Open/Save: The open and save file location incorreclty returned to the default location if Rhino 5 is closed without opening a file or using the SetWorkingDirectory command. This is fixed.
- Open:DWG/DXF: In some cases, an unflagged bad object was created on import. This is fixed.
- Open:PDF: A problem with the unit settings has been fixed.
- Open:STP: A problem with importing onto layers that are off is fixed.
- Paste: A problem with pasting from the Edit menu selection has been fixed.
- Print: Minor changes to the dialog box layout have improved readability.
- RemoveMultiKnotSrf: Some problems with updating the display have been fixed.
- Save:DWG/DXF:
- When exporting or saving to DWG/DXF, the "Primary text length factor" is incorrectly not being set in the "Default" imported style from Rhino. The AutoCAD control variable DIMLFAC is now set to match the corresponding length factor.
- Special characters in layer names were lost. This is fixed.
- Layer names with mixed upper and lower case were incorrectly converted to upper case. This is fixed.
- SelLast: A problem with selecting inappropriate objects has been fixed.
- VariableFilletEdge: Several failure bugs have been fixed.
What's New, WIP 2009-12-22 (22-Dec-2009) (適合列印的版本) 修正項目:
- Blocks/Layers: Blocked objects on separate layers did not respond properly to layers being turned off. This is fixed.
- CrvSeam: Cancelling the CrvSeam command incorrectly resorted the layers in the Layer dialog box. This is fixed.
- FilletEdge: A problem with creating bad objects has been fixed.
What's New, WIP 2009-12-15 (15-Dec-2009) (適合列印的版本) 新增項目:
- Untrim: Broken into 4 commands:
- Untrim - Pick an edge to untrim a single edge or hole.
- UntrimHoles - Pick a surface to untrim all holes.
- UntrimBorder - Pick a surface to untrim outer boundary.
- UntrimAll - Pick a surface to untrim all edges, holes, and outer boundary.
改善項目:
- Radius: New MarkRadius option keeps the radius circle like the Curvature command.
- RecordAnimation: Scripting support for target folder has been added.
- ReplaceBlock: New dialog control with right-click context menu to set display mode and view.
修正項目:
- BoxEdit: Objects did not properly respond to the construction plane vs. world settings. This is fixed.
- ConnectSrf: Now the only the edges to be extended need to be selected.
- Convert: A problem with keeping endpoint locations intact has been fixed.
- Crashes fixed:
- MeshFace
- MoveFace
- Import:SKP
- Move
- Import:FBX
- Dim
- DimDiameter
- IronPython
- Import
- Sweep1
- FilletEdge
- DrawOrder: Using DrawOrder commands incorrectly removed the image from a surface created with PictureFrame. This is fixed.
- FilletEdge/FilletSrf: A failure bug with cylindrical holes has been fixed.
- Pull: When circles are pulled to a planar surface, the result will now be a circle or ellipse.
- Untrim: A failure bug has been fixed.
What's New, WIP 2009-12-08 (8-Dec-2009) (適合列印的版本) 修正項目:
- FilletEdge, BlendEdge, ChamferEdge, VariableFilletSrf, VariableBlendSrf, VariableChamferSrf: The method used to calculate the DistFromEdge option has been improved.
- Gumball: A rare crash while dragging objects with AutoGumball was fixed.
What's New, WIP 2009-12-01 (1-Dec-2009) (適合列印的版本) 新增項目:
- Draw Order: New commands - BringToFront, BringForward, SendToBack, SendBackward, ClearDrawOrder allow control over display objects.
改善項目:
- Dim: The new Object option allows selecting a curve or edge to dimension.
修正項目:
- Make2D crash fixed.
- Open:AI: A problem with spikey curves has been fixed.
- Open:DWG/DXF: Some hatch objects were skipped. This is fixed.
What's New, WIP 2009-11-24 (24-Nov-2009) (適合列印的版本) 新增項目:
- SectionTools is now part of Rhino 5.0 WIP.
改善項目:
- Dimensions: History added to linear and angular dimensions.
修正項目:
- VariableFilletSrf crash fixed.
What's New, WIP 2009-11-17 (17-Nov-2009) (適合列印的版本) 改善項目:
- DimRotated: Now remembers the last angle used as the default for the next dimension.
- Explode: A warning dialog now appears when exploding very large meshes.
修正項目:
- Dim: The current dimension style name is now part of the command options for all of the dimension commands.
- ExtendCrvOnSrf: A problem where a curve is extended beyond the edges has been fixed.
- Leader: Text moved when a leader was exploded. This is fixed.
- MaterialEditor: Several problems with the preview display have been fixed.
- Radius: Reverted to V4 behavior allowing pre-picked curves. New options provide more selection options.
- Save:STEP: A problem with closed files creating open meshes has been fixed.
- Save:VRML: Texture color was incorrectly replaced by material color when the mesh objects are exported and imported with VRML format. This is fixed.
- Save: Reading and writing files larger than 4 GB is now supported. This required a change in the file format. The latest Rhino 5.0 WIP will read any files. Using the SaveAs command, you can save files for V2, V3 or V4.
If you save a V5 file that supports larger files and try to read it in an older Rhino V5 WIP, the older Rhino V5 WIP will tell you the file was written by a newer version of Rhino. The fix is to download the newest V5 WIP.
更新摘要,WIP 2009-11-11 (11-Nov-2009) (適合列印的版本) 修正項目:
- RecordAnimation: A new option remembers a previously used target folder or allows it to be changed.
- ReduceMesh crash fixed.
What's New, WIP 2009-11-10 (10-Nov-2009) (適合列印的版本) 新增項目:
- Dim: New arrowheads with longer 4:1 and 6:1 aspect ratios are now available.
修正項目:
- Dim: Moving the dimension text out of line with the arrows, the arrows incorrectly flipped to the outside of the extension lines. This is fixed.
- Leader: Changing layers in the middle of the command incorrectly did not apply the new layer. This is fixed.
- Line: When using the BothSides and Normal options to draw a line on a surface, typing a number for the length incorrectly did not draw on both sides. This is fixed.
- Loft: History ignored point objects when updating the loft. This is fixed.
- MoveEdge指令:修正了一項作業失敗的錯誤。
- MoveFace: A failure bug has been fixed.
- ReduceMesh crash fixed.
- Render: Surfaces in the Layout incorrectly showed up in a Render of the model space. This is fixed.
- Sweep2 crash fixed.
- Trim指令:修正當掉的錯誤。
What's New, WIP 2009-11-04 (4-Nov-2009) (適合列印的版本) 改善項目:
- Dim: New Property overrides allow supression of extension lines.
- DimAngle: A new ability to select arcs or polyline arc segments has been added. Rhino automatically draws extension lines from the arc ends towards a center tic and place the angle dimension between the extension lines.
- History: You can now edit the properties of a history locked object, like change the layer or color or use analysis commands that do not affect the geometry and therefore do not break the history.
- SketchUp Export now tries to make outer and inner boudaries out of planar mesh regions. This makes the output more user friendly in SketchUp. You can use the Push/Pull tool on whole walls now instead of single triangles.
修正項目:
- Crv2View crash fixed.
- DimOptions: The way that fractions and feet and inches were displayed in the dimension dialog box and on the sheet were different. This is fixed.
- Intersect: A failure bug has been fixed.
- Layout: The ViewportPrint color option did not work properly. This is fixed.
- Loft: Pressing Enter to accept the defaults now works.
- MatchSrf crash fixed.
- MaterialEditor: Browsing for a material did not work when VRay was the selected renderer. This is fixed.
- RhinoRender: Transparent background left an extra pixel around objects. This is fixed.
- Surface/Surface Intersection: Now returns surface isoparametric curves when possible.
- Surface/Surface Intersection: Many failure bugs have been fixed, especially where surfaces intersect at tangent points.
What's New, WIP 2009-10-27 (27-Oct-2009) (適合列印的版本) 新增項目:
- Texture mapping: In a texture’s local mapping section, there is now a Display checkbox that causes the selected texture to appear on all related materials in the viewport as the “Color” texture making it visible, no matter what the texture represents.
修正項目:
- Alt key did not move focus to menus. This is fixed.
- CurveBoolean: Input arcs did not properly output arcs. This is fixed.
- DimAngle: Angular dimensions modified by sliding a grip created bad objects. This is fixed.
- Display: When control points were far from their parent surfaces, Rhino's internal clipping planes did not clip the view properly. This is fixed.
- Layout: Printing view and scale did not work properly. This is fixed.
- Make2D crash fixed.
- MaterialEditor: The Material Editor dialog box suffered from flickering. This is fixed.
What's New, WIP 2009-10-20 (20-Oct-2009) (適合列印的版本) 改善項目:
- CPlane: The Object option now allows control points to be selected as the object by selecting the point either before or after selecting the Object option.
- Dot: Screen size and font are now properties of dots and can be set and edited in the Properties dialog box.
修正項目:
- Circle: FitPoints - Fitting to points has been improved.
- CrvSeam: Prompt change.
- ExtractRenderMesh/ExtractAnalysisMesh: Incorrectly selected individual objects in a group rather than the whole group. This is fixed.
- Import: In the Files of Type list, the All category at the bottom of the list was displayed twice. The second copy had the formats repeated several times in succession. This is fixed.
- Make2D crash fixed.
- Offset: Cleaning up corner cases should work better now.
- Open:SKP crash fixed.
- ReduceMesh crash fixed.
- Save: An option to create backup files has been added. It is ON by default.
- SetPt: A failure bug in shaded views has been fixed.
- UnrollSrf: A failure bug has been fixed.
What's New, WIP 2009-10-06 (6-Oct-2009) (適合列印的版本) 改善項目:
- MaterialEditor: The Material Editor is undergoing a lot of rework at the moment. Comment on recent changes to help establish the way this will work.
修正項目:
- ExtractRenderMesh/ExtractAnalysisMesh: If the original objects were grouped, the result was incorrectly included in the group. This is fixed.
- MaterialEditor: Mouse wheel scrolling did not work properly in the Material Editor. This is fixed.
- Options > Selection menu: If only the "Show object type details" box is checked, object types will appear in the Selection Menu dialog box if there are no details.
-
Select: - Curves with linetypes set to Dotted were difficult to select with a single pick. This is fixed.
- Selecting overlapping surfaces has been improved.
What's New, WIP 2009-09-29 (29-Sep-2009) (適合列印的版本) 新增項目:
- MakeUniformUV: New command - Allows choosing the surface direction to make uniform.
改善項目:
- ReduceMesh: An entirely new ReduceMesh has been implemented. It should work much better.
修正項目:
- Intersect指令:修正幾項作業失敗的錯誤。
- ReduceMesh incorrectly left holes if the mesh was not welded first. This is fixed.
- SetActiveViewport指令:修正無法使用在以中文命名的作業視窗的問題,這個修正影響的指令有:BringViewportToTop、PushViewportToBack、SetActiveViewport及SetMaximizedViewport。
- Surface/Surface Intersection: Several more bugs have been fixed in the on-going improvement of these functions.
更新摘要,WIP 2009-09-22 (22-Sep-2009) (適合列印的版本) 修正項目:
- BoxEdit: Cancel button renamed to Reset.
- BoxEdit: A scrollbar has been added to the dialog box.
What's New, WIP 2009-09-17 (17-Sep-2009) (適合列印的版本) 修正項目:
- ApplyBoxMapping: Now uses the objects' bounding box.
- ConnectSrf: A failure bug has been fixed.
- ExtendTrimmedSrf: In some cases, the side edges of a surface were incorrectly moved. This has been fixed.
- Intersect: Several failure bugs have been fixed, especially cylinder and sphere cases.
- ReduceMesh incorrectly deleted texture information. This is fixed.
- ReduceMesh incorrectly created non-manifold polygons. This is fixed.
更新摘要,WIP 2009-09-09 (9-Sep-2009) (適合列印的版本) 新增項目:
- DevSrf: New command - Displays the developable ruling lines between pairs of rails. The ruling display updates as you edit the rails so you can see when you have a shape that is a developable surface.
改善項目:
-
Circle: - A new Orientation option allows setting the circle plane perpendicular to any picked direction.
- Circle: New Circumference option. Pick a center and enter a value for the circumference.
修正項目:
- FilletEdge: Several failure bugs fixed.
- ShortPath: A failure bug has been fixed.
- Split/Trim: Using block instances as cutters failed or crashed Rhino. This is fixed.
What's New, WIP 2009-09-02 (2-Sep-2009) (適合列印的版本) 新增項目:改善項目:
- BoxEdit: A new Copy objects option has been added.
- Cone: A new Cap option determines whether the cone is created as a solid with the bottom surface attached or an open surface.
- Cylinder: A new Cap option determines whether the cylinder is created as a solid with the top and bottom surface attached or an open surface.
- DimAngle: Degrees-minutes-seconds added to angle format.
- MeshTCone / MeshCylinder: A new Cap option has been added for making open mesh objects.
- Paraboloid: The Cap option has been renamed to Solid.
- SetOneDaySunAnimation: A dialog box for settings has been added.
- SetOneDaySunAnimation: An option to not run the HTML viewer has been added.
- SetSeasonalSunAnimation: A dialog box for settings has been added.
- TCone: A new Cap option determines whether the truncated cone is created as a solid with the top and bottom surface attached or an open surface.
- Tube: A new Cap option determines whether the cylinders are created as a solid with the top and bottom surface attached or open surfaces.
修正項目:
- FilletEdge: A failure bug has been fixed.
- MaterialEditor: Material settings were not properly saved. This is fixed.
- Open:STEP: Files created with ProE had parts moved from their original position. This is fixed.
- Pipe crash fixed.
- SelBoundary: A failure bug has been fixed.
What's New, WIP 2009-08-25 (25-Aug-2009) (適合列印的版本) 新增項目:
- CamerasOff: New command - Removes all cameras that were displayed by the CamerasOn command, without deleting their associated named views.
- CamerasOn: New command - The new camera system adds the ability to show camera widgets that manipulate named views. The CamerasOn command creates camera icons for all named views. A properties page can change the camera's (named view's) properties, and floating viewports can be opened that show the named views and allow them to be edited in real time.
- DraftAnglePoint: New command - Places a point object on a surface at a location near the pick point where the surface's draft angle matches the input value. The tool is designed primarily to help draw curves along surfaces where the surface has a given draft angle. Mold makers in particular can use this to mark off the limits of where an object can be cleanly pulled from a mold. They would then build tangent surfaces from the curves to parting plane or surface.
修正項目:
- Render crash fixed.
- Weight: A few problems with the display in the Weight dialog box have been fixed.
What's New, WIP 2009-08-18 (18-Aug-2009) (適合列印的版本) 修正項目:
- IronPython: A crash that occured when the user attempted to launch a browser with a URL has been fixed.
- Join command crash fixed.
- Lasso, SelBrush, SelCircular, SelBoundary, SelVolumeBox, and SelVolumeSphere incorrectly did not report the number of objects added to the selection. This is fixed.
- Open:OBJ: A problem with reading texture coordinates has been fixed.
- Osnap:Int: Int osnap could be slow when there are many blocks within the snap radius. This has been improved.
- SelBrush did not work properly when selecting objects to trim. This is fixed.
- Surface/Surface intersection: A problem with intersecting trimmed surfaces has been fixed.
- TextObject: A problem with setting open curves has been fixed.
What's New, WIP 2009-08-11 (11-Aug-2009) (適合列印的版本) 修正項目:
- Layer: Options for Linetype and PrintWidth have been added to the scripting version of the Layer command.
- Open command crash fixed.
What's New, WIP 2009-08-06 (6-Aug-2009) (適合列印的版本) 新增項目:
- Backspace key (labeled Delete on a macbook) works as Delete if the command line is empty.
- BlockEdit: New command - Allows editing a block in place to change the geometry and sub-blocks.
改善項目:
- Layer: New List and Select options have been added to the scripting version of the Layer command where selecting a layer name or an object to indicate the layer is appropriate.
- Tube: A new WallThickness option has been added for selecting the tube thickness.
修正項目:
- 64-bit Rhino 5.0 failed to start displaying the "Unable to communicate with license manager" error. This is now fixed.
- Crash in SafeMode with command help fixed.
- FilletEdge: Failure bug fixed.
- NamedView: New Animate option enables animation of the NamedView Restore.
- Project: The Loose option did not support History. This is fixed.
What's New, WIP 2009-08-04 (4-Aug-2009) (適合列印的版本) 改善項目:
- LooseProject: The LooseProject command has been incorporated as an option to the Project command.
- Project: A new Loose option has been added.
修正項目:
- Layer: If the current layer is collapsed under a parent layer, the parent layer name is now bold to indicate that the current layer is under the parent.
- Menu: BlendCrv has been added to the menu.
- Open:FBX: A crash bug with Max 2009 has been fixed.
- Pull: a new Loose option has been added.
- SelBoundary, SelCircular, SelVolumeBox, SelVolumeSphere: Incorrectly also selected block instances, even if they were outside the boundary. This is fixed.
- SelBoundary: The prompts have been tuned up to make it more clear that only objects within a viewport can be selected.
What's New, WIP 2009-07-28 (28-Jul-2009) (適合列印的版本) 新增項目:
- MergeAllEdges: Merges all qualified edges of a surface or polysurface.
改善項目:
- Import:LWO: A new Options button opens a dialog box for setting the options.
修正項目:
- ArrayLinear: No allows setting the direction for the array.
- Autogumball: The gumball widget behavior has been improved.
- Dir command crash fixed.
- ExtrudeCrvTapered: A problem with the extrusion angle has been fixed.
- RailRevolve: The experimental command RailRevolveEx has replaced RailRevolve. The the RailRevolve command has been renamed RailRevolveOld and does not autocomplete.
- Surface/Surface intersection: Several failure bugs have been fixed.
- Texture Mapping: Prompts and placement options have been updated.
- ZoomSelected will now zoom to highlighted objects such as the objects highlighted as trimming objects.
What's New, WIP 2009-07-22 (22-Jul-2009) (適合列印的版本) 新增項目:
- RenderConvertOldStyleMaterials command added.
改善項目:
- Open:SKP: Weld options added.
- PictureFrame: A setting for self-illumination has been added.
- PolygonCount now asks for a selection. Pressing Enter selects the whole model.
- Select: New feature - Mesh face highlight. Highlighted mesh sub-faces are now "shaded" using flat shading and the "selected object" color. This is done even if in Wireframe mode(s).
- Sphere: The FitPoints option now accepts grips as well as point objects as input.
- What: When annotation text is selected, What now lists Windows font name instead of a Font index number.
修正項目:
- ArcBlend: A failure with parallel lines has been fixed.
- BooleanSplit: A problem that created nonmanifold objects has been fixed.
- Display: A problem with mesh vertex color display has been fixed.
- Display: A problem with picking in custom display modes has been fixed.
- Display: World axes icon did not properly display color in a Perspective viewport. This is fixed.
- EditScript: In Tools>Options>Header, it was impossible to cut, copy or paste text in the window. This is fixed.
- ExtrudeSrf: A crash when extruding hole edges has been fixed.
- FlatShade: A problem with meshes appearing smooth in FlatShade mode has been fixed.
- Gumball: AutoGumball crash fixed.
- Hatch crash fixed.
- MappingOn: Dragging grips on a mapping widget caused a crash. This is fixed.
- MeshBox: In some cases, the box did not properly use the input values. This is fixed.
- Open:DWG/DXF: Units no longer revert to mm after each import.
- Open:SKP: Crash fixed.
- RecordAnimation: The filenames sometimes had an extra dot before the extension. This is fixed.
- Save:IGES: Option button added to Save dialog box.
- SetOneDaySunAnimation: A problem wit the model location settings has been fixed.
- Sweep1: A problem with creating a surface with bad shape blending has been fixed.
- Technical Display: Control point dragging caused Rhino to hang. This is fixed.
What's New, WIP 2009-06-30 (30-Jun-2009) (適合列印的版本) 改善項目:
- Import/Export: For file types that have import (.obj, .skp, .stl, 3ds) or export (.stp, .sat, .x_t) options, a button has been added to the File Open and Export dialog boxes.
- Properties: The Match dialog now includes Hatch objects.
修正項目:
- Display: Several display problems with objects far away from the origin have been fixed.
- Loft: A problem with select order has been fixed.
更新摘要,WIP 2009-06-23 (23-Jun-2009) (適合列印的版本) 新增項目:
- AutoGumball: Turns on a Gumball whenever objects are pre-picked. A "Gumball" pane on the status bar turns this on and off. There are two Gumball snapping modes: "Snappy" happens when osnaps are on. "Smooth" happens when osnaps are off.
改善項目:
- EditScript: Clicking the New tab now gives the same results as the New menu and toolbar items.
- EditScript: Ctrl+Tab now cycles through the tabs when more than one script is loaded.
- OffsetPolysurface: New Join option for results.
修正項目:
- Select: Picking objects that were partly behind the viewport camera did not work properly. This is fixed.
- SuperExplodeBlock: Did not work on non-uniformly scaled blocks. This is fixed.
- Sweep2: Several failure bugs have been fixed.
更新摘要,WIP 2009-06-16 (16-Jun-2009) (適合列印的版本) 新增項目:
- ArrayLinear: New command - Arrays, or uniformly positions, one or more objects in a single dimension.
- BoxEdit: New command - Size, scale, position, and rotate objects based on their bounding box.
- ConvertDots: New command - Convert "dot" objects, created with the Dot command, to either point or text objects.
- DupDimStyle: New command - Creates new dimension styles by copying exising styles.
- Eval: New command - Enter an expression at the command line and return its result to the running command.
- IdleProcessor: New command - Schedule commands to be run when Rhino has been inactive for a user-specified period. For example, you could have Rhino automatically save your current document or start a time-consuming rendering.
- ImportDimStyles: New command - Import dimension styles from .3dm files into the current document.
- MatchCrvDir: New command - Matches the direction of selected curves to a specified curve.
- ModifyRadius: New command - Changes the radius of exising arcs and circles.
- ReplaceBlock: New command - Replaces a block instance's underlying block definition.
- RevCloud: New command - Draws revision cloud curves.
- SelDimStyle: New command - Selects dimension objects based on their dimension style.
- SelHatch: New command - Selects hatch objects.
- SelNonManifold: New command - Selects non-manifold surface and polysurface objects.
- SelRenderColor: New command - Selects objects by their (diffuse) render color.
- SplitCrv: New command - Splits a curve into multiple segments.
- SuperExplodeBlock: New command - Explodes blocks into component objects (including any nested blocks).
- SynchronizeRenderColors: New command - Update object (diffuse) material colors so they match with their current display colors.
- UnjoinEdge: New command - Unjoins selected polysurface edges. It will not unjoin seams in closed surfaces.
改善項目:
- Print: The Print Window Select feature has been rewritten. There is now a single "Set" button on the Print dialog instead of the V4 "New" and "Move" buttons. The print window now has grips for moving and resizing. If you don't click on a grip, a new window is defined in a similar fashion to V4.
修正項目:
- OffsetPolysurface指令:修正當掉的錯誤。
- Print: The "View and Output Scale" page on the Print dialog now has "Multiple pages" and "All pages" options for printing multiple Layout pages. The Multiple Pages control allows you to enter a list of pages that you want to print. Note: Multipage prints are sent out as a single print job so printing to PDF should result in a single PDF file with multiple pages.
- Select: A problem where objects behind a shaded object were incorrectly selected has been fixed.
更新摘要,WIP 2009-06-10 (10-Jun-2009) (適合列印的版本) 新增項目:
- ApplyCustomMapping: New command - Generates custom texture mapping.
- LooseProject: - New command - Creates a curve by projecting the edit points of an existing curve to a surface and building the curve that has the same structure as the original, but with the projected edit points. The command will fail if any of the edit points do not project to the surface. There is no guarantee that the new curve lies on or near the surface, only that the edit points are on the surface.
改善項目:
- ApplyBoxMapping: New Capping option.
- Circle: The FitPoints option now accepts control points as input.
- Print: New print Locked objects option added.
- Texture mapping: Deleting the mapping widget deletes the texture mapping on the object.
修正項目:
- ApplyBoxMapping: Certain meshes, created by 3rd-party plug-ins lose their texture coordinate data when selecting "Custom" in the Texture Mapping object properties dialog. This is fixed.
- DupEdge / DupBorder: Incorrectly created rational lines from linear edges. This is fixed.
- EditScript: The dashed version (-EditScript) now runs the script active in the editor.
- EditScript: Uncommenting with Ctrl+Shift+U incorrectly changed selection to uppercase. This is fixed.
- ExtractIsocurve: Incorrectly created rational lines from linear edges. This is fixed.
- MappingOn: The button in Properties > Texture Mapping for turning off mapping was incorrectly disabled when the mapping widget was turned on. This is fixed.
- Open:STEP: On-going STEP import improvements.
- Starting on XP: The 9-Jun-2009 build did not run properly on Windows XP. This is now fixed.
- Texture mapping: Mapping projection parameters were not preserved for different projections. This is fixed.
- Texture mapping: Spinner controls have been reinstated.
What's New, WIP 2009-06-02 (2-Jun-2009) (適合列印的版本) 新增項目:
- Mouse action: Press Shift to lock mouse panning to horizontal or vertical after the panning has started. This works in cases where the view is panned with combos other than Shift+RMB, for example plain RMB or MMB. If you start panning with Shift+RMB, and then let go of Shift while panning, you can now press Shift again to lock horiz/vert.
- ShowSelectedInDetail: New command - It works just like the ShowSelected command with the exception that it only works on object that were previously hidden with the HideInDetail command.
改善項目:
- HideInDetail: New options have been added to include/exclude the active and inactive details.
修正項目:
- Boolean Operations work better than previous versions of Rhino. Please send examples of cases you find that do not work.
- BooleanDifference crash fixed.
- ClippingPlane: Added to the Viewport menu.
- Layout: When moving the borders of a detail view to change size and aspect ratio, the view no longer recenters itself to the adjusted detail frame.
- Sweep2: Automatic seam adjustment did not work properly. This is fixed.
What's New, WIP 2009-05-26 (26-May-2009) (適合列印的版本) 新增項目:
- IronPython: New experimental scripting language for Rhino V5 is an implementation of the Python scripting language that has full access to the .NET SDK. The IronPython command displays a script editor for writing python scripts.
- MatchMapping: New command - Matches the texture mapping properties of a selected object to another specified object. A Match button also appears in the Texture Mapping dialog box.
- SeparateMapping: New command - Separates shared mapping so that individual objects each get their own mapping widgets.
改善項目:
- ExtrudeCrv: New ToBoundary option added.
修正項目:
- Display: Several problems with the display engine have been fixed.
- EditScript: Paste did not work properly. This is fixed.
- ExtrudeCrv did not work with surface edges. This is fixed.
- ExtrudeCrv: Did not work properly when custom construction planes were involved. This is fixed.
- Import: An Options button has been added to the Open dialog box for setting import options for file types that have options.
- Print: A problem with printing the correct color and incorrect size has been fixed.
- Sweep2: Problems with creating twisted surfaces have been fixed.
What's New, WIP 2009-05-19 (19-May-2009) (適合列印的版本) 新增項目:
- ExtractAnalysisMesh: New command - Extracts an analysis mesh from an object. For example, use the CurvatureAnalysis command and then run ExtractAnalysisMesh to add the analysis mesh (with the vertex colors) to the document.
- SetView: New Two-Point Perspective option.
- ViewportProperties: New Two-Point Perspective option.
改善項目:
- Line, Normal: Now only asks for surfaces when IngoreTrims=Yes. You can still pick individual surfaces in a polysurface.
- MappingOn: Texture now updates in real time when widgets are moved or spinners on the mapping dialog are dragged.
- MappingOn: The PointsOn command now turns mapping widget grips on.
- OBJImportOptions command has been removed in favor of an options button on the File Open dialog.
修正項目:
- BooleanDifference crash fixed.
- DocumentProperties: The decimal-number-accepting edit boxes now support entering the number in fractional format. The number gets converted to decimal as soon as Rhino refreshes the edit box, but at least you can now type numbers like 1/256 and 3/8 without having to do the math yourself.
- EditScript: The Save button in the dialog did not work properly. This is fixed.
- Extrude did not work properly using edges. This is fixed.
- ExtrudeCrvTapered: When extruding planar curves, planar surfaces are created where possible instead of adding polysurface segments to the edges.
- Layout: View changes in a detail did not work. This is fixed.
- NewFloatingViewport: With Perspective projection, viewport navigation was locked. This is fixed.
- 開啟DWG/DXF檔案:修正當掉的錯誤。
- 開啟SolidWorks檔案:修正可能會當掉的錯誤。
- OrientOnSrf: The Copy option incorrectly did not stick within the Rhino session. This is fixed.
- Render: The display engine was creating an image every frame for texture that could not be found. This would result in an out of memory error after a while.
- Split指令:修正當掉的錯誤。
- Sweep2: Incorrectly created twisted surfaces in some cases. This is fixed.
- Texture Mapping: The texture mapping interface has been updated with many changes to the interface.
- Trim指令:修正當掉的錯誤。
What's New, WIP 2009-05-12 (12-May-2009) (適合列印的版本) 新增項目:
- ArcBlend: New command - Creates a blend curve consisting of two arcs between two curves with adjustable endpoints, and with bulginess adjustment, similar to BlendCrv. It it also similar to Convert, using the same method for connecting two points and directions with two tangent arcs.
- ContentBrowser command added.
- ContentBrowser: New command - Opens the rendering Content Browser from the command line.
- CreateRegions: New command - Takes a nonmanifold polysurface and replaces it with all solid manifold regions defined by the surfaces of the input. If no solids are defined, the input will disappear. It is under develpoment and the interface will change.
- EnvironmentEditor command added.
- FilletSrfCrv: New command - Takes a surface, a curve, and a distance, and creates the rolling ball fillet between the surface and curve.
- MaterialEditor command added.
- MergePolysurfaces: New command - takes a set of surfaces or polysurfaces and combines them into a single, probably nonmanifold, polysurface with edges at the intersections of the input. This command is recommended for expert users since it creates geometry that may not be desirable as an end result, but could be valuable as an intermediate step in a larger process.
- OBJImportOptions: New command - Provides dialog box and command line options for controling elements imported from OBJ file formats.
- OffsetPolysurface: New command - takes a polysurface, a distance, and a direction and offsets the surfaces of the polysurface by the distance in the chosen direction. The offset surfaces are trimmed to their intersections. If adjacent surfaces offset away from each other, the gaps are filled with circular blends. The resulting surfaces are not joined. This command is a low level tool for use when ShellPolysurface fails or when attempting to thicken an open polysurface.
- PolygonCount command added.
- RailSrfCrv: New command - Takes a surfaces, a curve, and a distance, and returns the curve on the input surface that is the edge of the rolling-ball fillet between the curve and the surface. This curve is useful as a trimming curve when attempting to shell a polysurface by hand.
- RailSrfSrf: New command - Takes a pair of surfaces and a distance, and returns the curves on the input surfaces that are the edges of the rolling-ball fillet between the surfaces, These curves are useful as trimming curves when sheeling a polysurface by hand.
- RenderDeleteTexture command added.
- RenderDocumentRenderingOptions command added.
- RenderDuplicateEnvironment command added.
- RenderDuplicateMaterial command added.
- RenderDuplicateTexture command added.
- RenderGroundPlaneOptions command added.
- RenderInstanceSimilarContent command added.
- RenderLoadEnvironmentFromFile command added.
- RenderLoadMaterialFromFile command added.
- RenderLoadTextureFromFile command added.
- RenderOpenLastRendering command added.
- RenderPostEffectPlugInOptions command added.
- RenderRemoveUnusedMaterials command added.
- RenderRenameEnvironment command added.
- RenderRenameMaterial command added.
- RenderRenameTexture command added.
- RenderRenderingOptions command added.
- RenderSafeFrameOptions command added.
- RenderSaveEnvironmentToFile command added.
- RenderSaveMaterialToFile command added.
- RenderSaveTextureToFile command added.
- RenderSunOptions command added.
- ShellPolysurface: New command - creates a hollowed out shell from a solid. It only operates on solid, manifold polysurfaces. These surfaces are removed and the remainder is offset inward, using the outer parts of the removed surfaces to join the inner and outer parts.
- SunDockBar command added.
- SunLight command added.
- TexturePalette command added.
- ViewDockBar command added.
改善項目:
- Arc, Length: Added feedback to draw the center, startpoint, and the arc as you pick the length.
- BooleanDifference: A failure bug has been fixed.
- Properties: The ability to match Hatch properties has been added.
- Split: New self-intersection code has been implemented that affects the Split command. This affects surfaces with several things that intersect each other and self-intersecting curves.
- 工具列:在Fillet與Chamfer兩個指令的工具列按鈕右鍵加入Repeat指令,例如:! _Repeat _Fillet,讓指令可以自動連續執行。
修正項目:
- Arc: Ortho did not work properly for the last pick. This is fixed.
- BooleanDifference crash fixed.
- BooleanUnion指令:修正當掉的錯誤。
- Cap: A bug that allowed the normals to point inward has been fixed.
- Display: Several bugs that caused highlighted objects to display incorrectly have been fixed.
- EditScript: Several bugs have been fixed:
- Run selected portion of code did not work
- Cursor shortcuts added : Ctl+Home, Ctl+End, Ctl+Shift+Home, Ctl+Shift+End
- Save problem
- Intersect指令:修正可能當掉的錯誤。
- PictureFrame: When prompted for the "First corner", typing a single "0" was ignored instead of being interpreted as 0,0 as it is in V4. This is fixed.
- PrintDisplay: Incorrectly displayed everything white. This is fixed.
- Toolbar: Tooltips for the Bump map toolbar button were incorrect. This is fixed.
- Trim指令:修正當掉的錯誤。
What's New, WIP 2009-05-05 (5-May-2009) (適合列印的版本) 新增項目:
- RenderAddEnvironment command added.
- RenderAddMaterial command added.
- RenderAddTexture command added.
- RenderBlowup command added.
- RenderChangeEnvironment command added.
- RenderChangeMaterial command added.
- RenderChangeTexture command added.
- RenderDeleteEnvironment command added.
- RenderDeleteMaterial command added.
改善項目:
- Arc: Now accepts negative numbers for the length which also sets the direcdtion in the reverse of the curren direction.
- Layer: You can now turn layers on and off per viewport.
- Rotate: You can now snap to the feedback circle to place a reference point.
修正項目:
- Animation tools: A bug that caused corrupt files has been fixed.
- Copy crash fixed.
- Layer: Trailing white spaces are now automatically stripped from layer names instead of displaying an error message.
- MakeHole crash fixed.
- MakeHole: Curve incorrectly could not be preselected. This is fixed.
- Mirror指令:修正當掉的錯誤。
- OffsetPolysurface指令:修正當掉的錯誤。
- RenderCreateRenderFrame command added.
- RenderPreview指令:修正當掉的錯誤。
- Repeat crash fixed.
- ShellPolysrf: Incorrectly created objects that could not be meshed. This is fixed.
- ShellPolysurface crash fixed.
- SnapToLocked: Has been revived and now should autocomplete.
- SolidPtOn: Several crash bugs fixed.
What's New, WIP 2009-04-29 (29-Apr-2009) (適合列印的版本) 新增項目:
- EnterEnd: New command -Ends command scripts that would require multiple Enters to end.
- IronPythonInteractive: New command - allows you to directly type a Python script at the command line and have it immediately interpreted.
- Open:STL- New dialog box controls the geometry from the STL file format. The Weld option determines whether the mesh will be welded automatically on import. The WeldAngle option sets the angle at which the automatic weld will be performed. The Split option determines whether disjoint pieces of a mesh will be automatically split up on import.
- Osnap: Osnaps now show object perpendiculars and object tangents. If the base point of a move or drag operation is snapped to an end or mid point of a curve or edge, there is an "Object perp" or "Object tan" flag available indicating when the curve or surrface edge is perpendicular to a target curve or edge. This is in addition to the usual Perp and Tan flags that show up when the trajectory of the move or drag is perp to a curve or edge.
- RebuildUV: New command - Rebuilds a surface in either the u- or v-directions independently.
- VertexColorCreator: New command - Evaluates material texture properties for each mesh texture coordinate and sets a vertex color with the corresponding color.
改善項目:
- Fillet/Chamfer: Now continue to ask for curves even if the last pair failed.
- Help:
- 32- and 64-bit versions available now.
- Video files now load on demand when the topic is opened.
- The videos in the 64-bit versions do not play because there is no 64-bit flash player. We hope to resolve this problem in the near future.
- Topics are divided into single subjects for the most part.
- Layer: The layer dialog now displays a warning message if you attempt to turn off or lock the parent of the current layer.
- Osnap: You can now press Alt before starting to drag to disable/enable osnap for the drag base point.
- SpaceBall/SpaceMouse support: New settings Dolly-zoom perspective views and Rotate about the camera.
修正項目:
- Crashes fixed:
- Hatch
- Loft
- MakeHole
- ShellPolysurface
- MakePeriodic: Incorrectly made an already periodic curve nonperiodic. This is fixed.
- Properties: A problem updating the Properties dialog box when an object's layer was hidden has been fixed.
- Stretch: New Length option allows input of a single number as the stretch axis's new length.
- Zoo: Now supports Rhino V5 CD keys.
What's New, WIP 2009-04-23 (23-Apr-2009) (適合列印的版本) 修正項目:
- Installer: RhinoScript failed to install properly with the 22-Apr-2009 WIP release. This is now fixed.
- Installer: ThinWall plug-in is now installed. This plug-in contains a very early prototype of Rhino 5.0 Shelling.
What's New, WIP 2009-04-22 (22-Apr-2009) (適合列印的版本) 新增項目:
- SolidPtOn: New command - Turns on control points for closed solids.
改善項目:
- Revert: Warning message added.
- Save:WMF: Enhanced metafile format (.emf) can now be saved.
修正項目:
- BooleanDifference: A bug related to the selection order has been fixed.
- BooleanDifference: A bug that created a bad object has been fixed.
- BooleanDifference: Failure bug with nonmanifold objects has been fixed.
- BooleanDifference: Various failure bugs have been fixed.
- BooleanUnion: Several failure bugs have been fixed.
- Cap: A problem with the direction of a capped solid has been fixed.
- CopyLayout: The new layout did not draw until after you pan the viewport. This is fixed.
- CPlane, Object option: Sub-object picking was incorrectly not permitted. This is fixed.
- EditScript: Options dialog crash fixed.
-
Export: - Did not accept V5 as the target file type. This is fixed.
- Crash fixed.
- PictureFrame: The display mode setting incorrectly affected selecting curves. This is fixed.
- Print: An error message now explains that the New button is not available when the Scale is set to Scale to Fit.
- Render crash fixed.
- RhinoStart: The Install button incorrectly launched the previous Rhino version. This is fixed.
更新摘要,WIP 2009-04-14 (14-Apr-2009) (適合列印的版本) 改善項目:
- AddToGroup指令:新增至Edit > Groups子功能表。
- 十字線:修正顯示不精確的問題。
- Curve指令:新增PersistentClose選項。
- 說明檔:新的說明檔只有在影片開始撥放的時候才會載入影片。
- NewFloatingViewport指令:新增CopyActive選項,並以它作為預設值,可以將使用中的作業視窗複製到浮動作業視窗。
- Polyline指令:新增PersistentClose選項。
- RebuildUV指令:新指令 - 可以只重建曲面的U或V方向,有與Loft指令類似的型式選項:Normal/Loose/Tight/Straight/Uniform。
修正項目:
- BooleanIntersect指令:修正一些作業失敗的錯誤。
- CopyViewportToDetail指令:修正未將模型作業視窗裡的遮蔽平面複製到新建立的圖紙配置子視窗的錯誤。
- EditScript視窗:修正載入或關閉不正常的錯誤。
- Intersect指令:修正曲線/曲線交集計算的錯誤。
- Mirror指令:修正當掉的錯誤。
- Move指令:修正當掉的錯誤。
- OffsetPolysurface指令:修正當掉的錯誤。
- 開啟/儲存STEP檔案:修正未包含在64位元版本的錯誤。
- Print指令:修正以點陣化輸出PDF,再以印表機列印時看得到選框邊界的問題。
- ToggleFloatingViewport指令:修正會將非浮動的作業視窗重疊排列的錯誤。
更新摘要,WIP 2009-04-07 (7-Apr-2009) (適合列印的版本) 新增項目:
- ContinueCurve: New command - The curve picks up as if you were still in the original curve creation command.
- ContinueInterpCurve: New command - The curve picks up as if you were still in the original curve creation command.
- CreaseSplitting指令:新指令 - 當ExtudeCrv、Loft、Sweep...指令的輸入曲線有銳角時,建立的曲面會有銳邊。這個指令可以設定建立的曲面是否沿著銳邊分割建立多重曲面,或是不分割建立無法炸開的單一曲面,預設值是會沿著銳邊分割建立多重曲面。
- DigLine指令:新指令 - 使用量測手臂在物件上取點時,可以畫出探針朝向該點的方向,即探針取點時的向量。
- EnableClippingPlanes/DisableClippingPlanes: New commands - Turns clipping plane effect off/on for all clipping planes in the current viewport.
- ExtractCurvatureGraph指令:新指令 - 將曲率圖形抽離為一般的曲線 (不包括指示線),當曲率圖形上有缺口時,會建立數段曲線。
- HatchBase指令:新指令 - 重新設定已建立的剖面線圖案的"起點"。
- IntersectTwoSets指令:新指令 - 從Intersect指令衍生而來,可以選取兩組物件,只尋找兩組物件之間的交集,不尋找同一組裡物件之間的交集。
- MirrorHole指令:新指令 - 鏡射多重曲面上的洞。
- 新增子功能表:Edit > Select Objects > Area and Volume Select,並將Lasso指令放進該子功能表,因為Lasso指令現在不只可以選取點物件,也能選取所有的物件類型。
- PercentageSnap指令:新的單次使用物件鎖點
- 在曲線上顯示暫時性的百分比分段點,點物件鎖點可以鎖定這些點。
- 如果設定的百分比小於50,曲線上會有數個暫時性的分段點。 例如,如果您輸入30,可以鎖定的有30%、60%與90%三個位置。
- PopupPopular指令:新指令 - 就像快顯功能表,可以列出15個最常使用的指令,使用次數最多的指令排在第一個。
- Repeat指令:新指令 - 可以重復執行下一個執行的指令或巨集。
- ScaleByPlane指令:新指令 - 不等比的二軸縮放,Copy選項與其它縮放指令一樣,Plane選項可以設定縮放的基準平面。
- SelBoundary指令:新指令 - 可以選取一條封閉的曲線做為選取範圍,選取"視圖中"所有在該曲線內的物件。
- SelBrush指令:新指令 - 以筆刷選取物件,可以使用按住滑鼠左鍵拖曳或是連續點擊的方式選取物件,預設使用跨選 (任何被筆刷觸及的物件都會被選取) 模式選取物件。 SelectionMode選項有Window/Crossing/InvertWindow/InverCrossing多種設定,可以控制選取特性。BrushWidth選項可以控制筆刷的寬度,單位為像素,預設值為40。
- SelBrushPoints指令:新指令 - 與SelBrush指令類似,並有即時選取顯示回饋。 Since it has be really fast, it can only work on objects that are easy to test, like points and control points.
SelBrushPoints added to menu, Edit->Control Points->Select Control Points->Brush.
- SelCircular指令:新指令 - 與SelWindow/SelCrossing指令一樣,但選取範圍是圓形的。
- SelClippingPlane指令:新指令 - 可以選取所有的遮蔽平面。
- SelectFilter指令:新指令 - 選取過濾器,顯示與物件鎖點類似的面板,讓您可以使用物件類型做區分選取物件。
目前可以過濾的物件類型有點、曲線、曲面、多重曲面、網格、燈光、註解、圖塊、控制點、點雲、剖面線、其它 (罕見的物件類型) 在指令啟動後要求選取物件時,按住Shift或Ctrl鍵 可以暫時啟用單次使用的選取過濾器,與在指令行輸入"crv"、"srf"...一樣功能。
- SelVolumeBox指令:新指令 - 以畫出的立方體做為選取邊界,可以框選、跨選、反向框選、反向跨選。新增至Edit >Select Objects > Area and Volume Select子功能表。
- SelVolumePipe: New command - Selects objects inside, outside or crossing a pipe shaped volume. Added to menu, Edit->Select Objects->Area and Volume Select->Pipe.
- SelVolumeSphere指令:新指令 - 以畫出的球體做為選取邊界,可以框選、跨選、反向框選、反向跨選。新增至Edit >Select Objects > Area and Volume Select子功能表。
- VPoint指令:新指令 - 可以將平行視圖的攝影機點放到指定的點,目標點放到工作平面原點。
- ZoomNonManifold指令:新指令 - 與ZoomNaked指令類似,可以將視圖縮放至"非流形邊緣" (有三個或以上的邊緣組合在一起的情形)。
改善項目:
- 3DFace指令:現在可以動態顯示,避免畫出扭轉180度的四角網格面。
- 分析指令:現在Angle、EvaluateUVPt、GCon、Domain...指令的分析數值都會依據文件內容的精確度設定。
- Angle指令:新增TwoObjects選項,可以選取兩個平面或兩條直線計算角度。
- Angle指令:現在可以預選兩條直線、兩個平面或一條直線與一個平面計算角度。
- Arc指令:
- 新增Length選項,指定圓弧中心點、起點與長度建立圓弧。
- 新增Start、Center、Angle選項。
- Array指令:現在可以動態預覽。
- 方向鍵:現在方向鍵在平行作業視窗只能平移視圖,之前在平行視圖有可能誤按方向鍵而旋轉視圖,可能造成某些問題。
- BoundingBox: New option Output=Solids/Meshes/Curves/None.
- ChangeDegree/Rebuild/FitSrf指令:現在會顯示曲面的U、V方向圖示。
- CheckMesh has been added to the Mesh > Mesh repair menu.
- Circle指令:以三點畫圓時,當指令提示第三點時,新增Radius選項,可以直接輸入半徑,畫出通過前兩個指定點及設定半徑的圓,與以起點、終點、半徑畫圓弧類似。
-
ClippingPlane: - Clipping planes will always display in all views unless they are hidden or on a hidden layer just like other Rhino objects.
- Now automatically uses the active viewport when the command starts instead of requesting one.
- Object properties page added for clipping planes to set direction and views affected.
- You can now print clipped geometry in vector format.
- 指令提示:現在輸入指令時,指令名稱自動完成的部分可以按倒退鍵清除。
- CommandHelp指令:現在可以像指令行輸入指令時的自動完成清單一樣做模糊字串搜尋,不用輸入完全正確的指令名稱也找得到指令。
- ContinueCurve指令:新增至Curve > Free-Form功能表。
- ContinueInterpCrv指令:新增至Curve > Free-Form功能表。
- Convert指令:現在DeleteInput=Yes時,轉換得到的曲線會沿用原來的曲線的ID、名稱、顏色...等物件內容。
- Copy選項:以下指令的Copy選項設定現在可以記住:Rotate、Rotate3D、Scale、Shear、Scale1D、Scale2D、ScaleNU、Orient、Orient3Pt、Mirror、OrientOnCrv、OrientCurveToEdge、RemapCPlane、Twist、Bend、Taper、Flow、FlowAlongSrf。
- CPlane指令:
- Surface選項新增IgnoreTrims次選項,可以決定自訂的工作平面原點是否可以跨出曲面的修剪邊界。
- Object選項除了可以選取曲線與曲面之外,也可以選取遮蔽平面。
- Curvature指令:現在可以自動顯示及鎖定反曲點 (曲率由正轉負的點)。
- CurvatureGraphOn指令:現在曲面U、V方向的曲率圖形顏色可以分別設定,曲率圖形顯示縮放比與密度可以使用上、下方向鍵或滑鼠滾輪調整。
- Delete鍵:現在可以刪除一整排都被選取的曲面控制點。
- DeleteSubCrv指令:將舊的指令名稱BreakCrv加入別名。
- Dir指令:
- 現在允許選取一個以上的物件,
- 可以反轉遮蔽平面的遮蔽方向。
- DupEdge指令:現在可以用於複製單一網格面邊緣。
- 編輯點:現在也可以直接刪除。
- MarkFoci指令:新指令 - 以點物件標示橢圓形曲線的焦點,也可以標示圓或圓弧曲線的中心點。
- Export:DWG/DXF: Any curve that gets collapsed to a point or that is already collapsed to a point is skipped when writing dwg/dxf files.
- ExportOptions/ImportOptions指令:現在包含進階顯示模式設定。
-
Extend: - Typing a negative number now shortens the curve.
- The boundary object can now be pre-picked.
- ExtendCrvOnSrf指令:現在可以一次選取數條曲線。
- ExtendTrimmedSrf指令:現在不會自動將曲面縮回。
- ExtractIsocurve指令:新增Direction與ExtractAll選項。
- ExtractSubCrv指令:新增Copy與Join選項。
- FilletEdge指令:
- 改為無法選取圖塊引例的邊緣。
- 在移動半徑點時,新增FromCurve與FromTwoPoints選項。
- HBar指令:新增FixedHandleLength選項。
- Insert指令:改善對話框。
- InsertControlPoint指令:現在這個指令一次執行過程可以在曲線上加入數個控制點,或在曲面上加入數排控制點。
-
InsertKink: - Now works on surfaces.
- Existing kinks or potential kinks are now drawn as blips on curves and as isocurves on surfaces.
- InsertKnot指令:現在可以使用點物件鎖點鎖定跨距的中點。
-
InterpCrv: - New PersistentClose option.
- New Free option for start and end tangent direction allows more tangent control.
- Join指令:Scriptable版本的指令作業失敗時改以指令行訊息提示,不會彈出對話框。
- Lasso指令:
- 可以選取所有的物件類型,不再限於只能選取點。
- 新增SelectionMode選項,有Window、Crossing、Invert Window、Invert Crossing四種模式,可以框選、跨選、反向框選、反向跨選物件。
- 圖層:
- 在圖層對話框裡空白的地方按右鍵,彈出的快顯功能表新增Collapse All與Expand All選項。 在選取的圖層上按右鍵,彈出的快顯功能表新增Collapse Sublayers與Expand Sublayers,可以摺疊或展開選取的圖層下的子圖層。
- 新增Match Properties選項,可以將一個圖層的顏色、材質、線型...設定套用至另一個圖層。
- 在一次刪除數個圖層時,彈出的警告對話框新增Yes to All與No to All按鈕。
-
Line: - Normal: you can now enter the length by typing a value.
- Perpendicular FromFirstPoint now draws a line perpendicular to a curve point to any direction. Use Ortho to draw a line parallel to the construction plane.
- Letter shortcuts were different at various stages of the command, so the BothSides option is moved to the beginning of the list. That way BothSides gets "b" for shortcut and Bisector is left with "i".
- MakeHole指令:新增DeleteInput選項。
- MarkFoci指令:新增至Curve > Points子功能表,可以標示橢圓形、雙曲線、拋物線、圓錐線的焦點。
- Mirror指令:新增以工作平面軸線做為鏡射軸的選項:XAxis與YAxis。
- 滑鼠中鍵:現在可以設定成與某些軟體一樣,用於視圖操作。
- MPlane指令:新增UseObjectPlane選項,將動態工作平面設定至曲線或曲面所在的平面。
- 物件鎖點:
- 現在可以使用在拖曳起點,當開始拖曳物件時鎖定了某個點,該點是拖曳物件的基準點,接下來也可以使用物件鎖點鎖定拖曳終點。
- 新增Vertex物件鎖點, 可以鎖定網格頂點。
- 現在鎖定的物件以粗線條提示。
- OffsetMesh指令:新增BothSides選項,可以同時向內、外偏移網格。
- 開啟DWG/DXF檔案:AutoCAD圖紙空間中的物件可以匯入至Rhino的圖紙配置,Rhino圖紙配置中的物件也可以匯出至AutoCAD的圖紙空間。
- Options對話框:
- Appearance頁面:新增autocompletion選項,可以決定輸入指令時是否使用自動完成功能。
- Selection Menu頁面:新增Show object type details選項,可以在候選清單顯示更多的物件資訊。
- OrientOnSrf指令:從指令設定對話框移除Copy選項,改列為指令行選項。
-
OSnap: - Cen: Works on annotation text bounding boxes.
- Point: Works on the center and corners of rectangular lights and on text base points and block insertion points even if control points are off.
- A subtle changes makes object snaps prefer a selected object over a non-selected objects when the snap points are identical.
- 旋轉視圖:以滑鼠右鍵拖曳旋轉視圖時按住Shift鍵可以繞著水平軸或垂直軸旋轉。
- Print指令:PictureFrame指令建立的方框與圖片現在可以使用向量列印。
- Project、Pull、DupEdge、DupFaceBorder、ExtractWireframe、ExtractControlPolygon、ExtractPt指令:新增OutputLayer選項。
- Properties對話框的Material頁面:Scriptable版本指令的選項變更:Reflectivefinish > GlossFinish and Specular > GlossColor。
- Purge指令:現在可以清除模型中空的群組與未使用的線型。
-
Radius: - Now ignores the Cen object snap.
- Now asks for a curve first, and then prompts for points until you press Enter.
- RemoveKnot指令:新增Undo選項。
- Repeat指令:新增至Tools功能表。
- RhinoScript:可以使用所有支援Microsoft Active Scripting界面的Script語言,包括:JScript、Perl、Python、Ruby、TCL、Haskel、Lua...。
-
Rotate and Rotate3D: - The Copy option is now a Yes/No toggle and is remembered within a Rhino session.
- The Angle is now remembered within a Rhino session.
- 旋轉視圖:現在使用方向鍵旋轉視圖時的圓周分段數限制提高十倍為36000段 (原來為3600段),可以做更細微的視圖旋轉。
- RoundHole指令:新增可以設定洞的方向的Direction選項,有SrfNormal、CPlaneNormal及Pick三種設定。
- 儲存3dm檔案:Rhino 5.0的檔案比4.0的檔案小。
-
Save:DWG/DXF: - Simple solids now export to AutoCAD as 3DSolids.
- It is now possible to import and export existing named schemes.
- Scale、Scale1D、Scale2D、ScaleNU指令:Copy選項改為可切換Yes/No的方式,Rhino關閉前會記住使用的設定。
- SelBrush指令:新增至Edit > Select Objects >Area and Volume Select子功能表。
- SelCircular指令:新增至Edit > Select Objects >Area and Volume Select子功能表。
- 選取物件:操作方式變更 - 群組已選取時,按住Ctrl+點選群組成員,取消選取整個群組。按住Shift+Ctrl+點選群組成員,只取消選取該群組成員。
- 候選清單:新增All選項,請至Tools > Options > Selection Menu > Item下勾選"Show All option"。
- SelectionFilter指令:新增至Edit功能表。
- SelLayer指令:Scriptable版本的指令 (-SelLayer) 現在可以使用選取物件的方式決定圖層名稱。
- SetPt指令:現在如果只設定一個軸向時,可以直接輸入該軸向的座標。
- Shear指令:Copy選項改為可切換Yes/No的方式,Rhino關閉前會記住使用的設定。
- ShowEdges指令:新增顯示選項Non-Manifold Edges,可用來顯示"非流形邊緣" (有三個或以上的邊緣組合在一起的情形)。
- 智慧軌跡:現在可以使用切點與垂直物件鎖點分別啟用正切與垂直軌跡線,不再相互影響,避免混淆。
- SoftMove指令:新增MoveNormal選項,可以將掣點往曲面的法線方向移動,並改善控制點的操作方式。
- Sweep1指令:新增Simple sweep選項。
- Taper指令:Copy、Rigid、Flat、Infinite選項改為可切換Yes/No的方式,Rhino關閉前會記住使用的設定。
- Text指令:新增九種Justification設定。
- Twist指令:Copy、Rigid、Infinite選項改為可切換Yes/No的方式,Rhino關閉前會記住使用的設定。
- UnTrim: New RemoveAllTrims option removes all trims on the object.
- VariableFillet/Chamfer/BlendSrf指令:
- 移動半徑點時新增FromCurve與FromTwoPoints選項。
- 編輯控制桿時狀態列會顯示邊緣的半徑,做為設定半徑的參考。
- VariableFilletEdge指令:
- 新增FromCurve選項,移動半徑控制點時可以在其它曲線上指定一點,使用該點的半徑。
- 新增FromTwoPoints選項, 移動半徑控制點時可以指定兩個點設定半徑。
- 作業視窗:現在移動作業視窗邊框時不再鎖定每10個像素,可以平滑地移動,只有在移動靠近其它作業視窗邊框的時候才會自動吸附、對齊。
- Weld指令:現在將被熔接或解除熔接的邊緣會以顏色醒目提示。
- What指令:現在與Rhino 2.0一樣,可以顯示網格、頂點、網格面的數量。
- WireCut指令:
- 新增BothSides選項。
- 新增DeleteInput選項。
- Zoo:目前的 Zoo 4.0 可以 Windows 服務的方式執行。
http://www.rhino3d.com/zoo.htm
- Zoom指令:將Zoom Factor加入View > Zoom子功能表及作業視窗功能表的Pan, Zoom and Rotate子功能表。
- Zoom指令:將Zoom One to One Calibration加入View > Zoom子功能表及作業視窗功能表的Pan, Zoom and Rotate子功能表。
- Zoom指令:將Zoom One to One加入View > Zoom子功能表及作業視窗功能表的Pan, Zoom and Rotate子功能表。
- SelBadObject指令:沒有內容的文字現在會被當做損壞的物件,可以使用SelBadObject指令選取。
Zoom指令:Extents選項現在會忽略沒有內容的文字。
- ZoomNonManifold與ZoomNaked指令:現在可以在其它指令執行時使用,與ShowEdges指令配合使用的情形也有所改善,現在按ShowEdges指令對話框中的Zoom按鈕縮放至外露邊緣或非流形邊緣時,這兩個指令都會自動結束。
修正項目:
- AlignMeshVertices指令:修正按Esc鍵會完成指令而不是取消指令的錯誤。
- Arc:
- All angle entry methods should work now: 45d, 39deg, 22.875degs, 12.345e2degree, 180degrees, 47.653395°.
- When drawing an Arc Extension with Center option, the sign of the arc was wrong. 現在遠離被延伸的曲線是正角度,反向延伸是負角度。
- BooleanDifference指令:做了許多改善。
- BooleanUnion指令:使用新的交集程式碼,減少作業失敗的情形。
- BoundingBox指令:現在選取平面物件建立的是矩形曲線,不是沒有高度的立方體。
- 視圖攝影機:
- 修正移動攝影機控制點時取消作業,視圖未正確更新的錯誤。
- 修正開啟檔案時平行視圖攝影機點的位置可能不正確的錯誤,現在開啟檔案時會檢查攝影機點的位置是否合理。
- Cap指令:修正以這個指令建立的曲面的修剪邊緣與實際邊緣有時有間隙,有時沒有,不一致的情形。現在這個指令建立的曲面的修剪邊緣與實際邊緣一定會有一點間隙。
- Chamfer指令:修正輸入新的斜角距離時,距離選項的數值顯示未更新的問題。
- ClippingPlane指令:修正ATI顯示卡顯示遮蔽平面的問題。
- ClosestPt指令:修正作業失敗的錯誤。
- 指令行訊息:改善許多指令作業失敗時的提示訊息。
- 指令提示:改善"Press Enter"提示及影響許多指令的小改善。
- Conic指令:現在Tangent與Perpendicular選項會要求先選取一條曲線,然後在曲線上指定一點。
- Contour指令:
- 修正建立等高線時可能漏掉或多餘的錯誤。
- 修正曲面交集計算的問題。
- 控制點:修正刪除封閉曲線起點/終點處的銳角點時,會將曲線的全部銳角點都刪除的錯誤。
- Convert指令:
- 改善TrueType字形曲線轉換的問題。
- 改善曲線轉換為圓弧線段的問題。
- Curvature指令:修正用在球體上時作業失敗的問題。
- 曲率圖形:改善顯示速度。
- CurveThroughPoints指令:修正不同單位系統建立的曲線不一樣的錯誤。
- 顯示引擎:
- 修正許多顯示的問題。
- 修正距離原點很遠時曲線控制點顯示不正確的錯誤。
- Divide指令:修正一項影響計算速度的問題。
-
EditScript: - Double-byte issues have been fixed.
- Now uses a new editor (Monkey).
- Ellipse指令:AroundCurve選項 - 現在與Circle指令一樣,會要求先選取一條曲線,然後在曲線上指定一點。
- Explode指令:當要炸開的網格物件有數量非常龐大的未熔接網格面時,會彈出警告,不讓該網格物件被炸開,避免Rhino會因此當掉。
-
Extend: - The prepicked boundary curves were incorrectly not selected but still highlighted when the command ended. This is now fixed, prepicked boundaries should remain properly selected at the end.
- When the edge curves were extended using the smooth option, some curves resulted in a degree 3 curve, while the others extended into an arc. This was caused by curve simplification using too loose a tolerance. This is fixed.
- FilletEdge指令:改善加入、定位控制桿的操作界面。
- FilletSrf/Chamfersrf指令:作業失敗時會顯示錯誤訊息。
- 浮動作業視窗:重新開啟檔案時會自動顯示之前設定的浮動作業視窗。
- Flow指令:現在會記住Copy、Rigid、Stretch選項的設定。
- Hatch指令:新增Basepoint選項,可以設定剖面線圖案的"起點"。
- Insert指令:現在會記住上次插入的圖塊名稱、群組、單一物件及圖塊設定。
- 交集計算:
- 因為曲線/曲面與曲面/曲面交集計算的改善,減少修剪、布林運算...等與交集計算有關的指令作業不正確的情形。
- 改善作業精確度與速度。
- 改善計算交集的曲面有匯集點時 (例如,圓錐體頂點) 作業的正確性。
- 修正許多曲線/曲面、曲面/曲面交集計算失敗的錯誤。
- Layer: When objects were selected through the Layer dialog box for deletion, the layer was deleted instead of the objects. This is fixed.
- Mesh指令:修正許多作業失敗的錯誤。
- NetworkSrf指令:修正某些情形下輸入的曲線計算不正確的錯誤。
- Offset指令:現在非一階的直線或多重直線偏移後會自動簡化成一階的直線或多重直線。
- OffsetCrvOnSrf指令:修正會建立重複的曲線的錯誤。
- 開啟DWG/DXF檔案:
- 修正圖紙空間裡的物件匯入Rhino的問題。
- 修正從AutoCAD 2009檔案匯入不支援的物件類型時的問題。
- 開啟PLY檔案:修正匯入PLY檔案時檔頭資訊識別不正確的問題。
-
Open:STEP: - Import speed and memory usage has been improved. Opening a STEP file should be faster because of the new intersector code.
- A problem opening large files has been fixed.
- 開啟STL檔案:現在可以使用STLImportOptions指令,設定匯入STL檔案時自動將網格頂點熔接的角度,預設值為22.5度,這項設定在Rhino重新啟動時會回復為預設值。
- 開啟VRML檔案:修正開啟PhotoModeler建立的VRML檔案的問題。
- 指令選項記憶:許多指令選項現在在Rhino關閉前會記住設定值。
-
OSnap: - Tan: Sometimes incorrectly allowed a tangent to be located. This is fixed.
- Quad: Did not override Perp in the case when the two are both valid. This is fixed
- 平移視圖:將判斷視圖是否正對工作平面的容許角度縮小,以滑鼠右鍵旋轉非正視的平行視圖時,比較不會因為視圖旋轉到接近正對工作平面的角度時,滑鼠右鍵拖曳從旋轉視圖變成平移視圖。
- PictureFrame指令:修正以OpenGL顯示時圖片顏色變淡的問題。
- 外掛程式管理員:如果Rhino啟動時載入某個外掛程式失敗或當掉,下次Rhino啟動時會詢問您是否要停用該外掛程式。
- Project指令:修正將多重直線投影至網格上的問題。
- Purge指令:修正會將圖層或物件使用的線型清除掉的錯誤。
- Pyramid/Cylinder/Cone指令:改善DirectionConstraint選項。
- Render指令:改善因為記憶體不足而當掉的情形。
- Options對話框:Render設定頁面 - 修正一個檔案的DPI設定會儲存至其它檔案的錯誤。
- Rotate指令:修正使用Copy選項時,儲存旋轉角度的問題。
- Rotate3D指令與Rectangle指令的3Point選項:修正在自訂工作平面的作業視窗使用正交時,使用的是世界座標軸向,而不是工作平面座標軸向的錯誤。
- RotateView指令:以滑鼠右鍵旋轉視圖時,按Alt+Tab切換到其它程式的視窗,放開滑鼠右鍵,再回到Rhino視窗時,不用按滑鼠右鍵就可以旋轉視圖的問題。
- RoundHole指令:修正直接輸入數字時,改變的是鑽頭尖端角度而不是洞的半徑的錯誤。
- 匯出DWG檔案:修正將匯入的SAT檔案匯出至DWG檔案發生的問題。
- Section指令:修正許多計算交集失敗的情形。
- SelBoundary指令:新增至Edit > Select Objects >Area and Volume Select子功能表。
- 選取物件:
- 改善選取的速度與精確性。
- 改善在著色模式下選取物件的情形。
- 選取物件:現在物件可以使用Script以世界座標選取。
- Split/Trim指令:修正許多可能作業失敗的情形。
- TextObject指令:修正某些情形下建立的文字實體法線不一致的錯誤。
- ToggleFloatingViewports指令:作業視窗的浮動狀態現在可以儲存在3dm檔案裡,重新開啟檔案時不用重新設定。
- Untrim指令:現在選取的如果是未修剪邊緣,會自動將曲面外圍的所有修剪邊緣取消修剪,與將All選項設為Yes相同,但不會改變目前All選項的設定。
- VariableFilletEdge指令:改善AddHandle選項的操作方式。
- 作業視窗:現在作業視窗的邊框可以平滑地移動,只有移動至其它作業視窗邊框時會自動吸附至該邊框。
- Wirecut指令:修正方向選項無法正確記憶的問題。
- 分工作業:修正在半透明模式作業視窗選取分工作業插入的物件時顯示的問題。
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