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New in Rhino 5.0:
- Rhino 5.0 is faster and more stable than Rhino 4.0.
- Runs native on 32- and 64-bit Windows platforms.
- Display is much faster than 4.0.
- Installs beside Rhino 4.0 - you can continue to use Rhino 4.0.
Warning:
- Rhino 4.0 SR5 or newer must be installed for Rhino 5.0 to work.
- 開發中版本(Work-in-Progress, WIP)可能會造成程式當掉、電腦當機或是檔案損壞的情形。
- Read about the Rhino Development Process before you download.
What's New, WIP 2010-02-02 (2-Feb-2010) (適合列印的版本) 修正項目:
- DimOrdinate: Did not automatically detect whether to make an X or Y datum dimension as it did in V4. This is fixed.
- MaterialEditor: A crash in the Blend material has been fixed.
- ReduceMesh crash fixed.
- Reparamaterize: When surfaces are included in a block object, they are duplicated for reparameterization.
- Text: A new Mask option has been added that displays a rectangle that hides the geometry underneath in the display and for printing. The mask color and border can be configured with TextProperties.
What's New, WIP 2010-01-26 (26-Jan-2010) (適合列印的版本) 改善項目:
- Open:STEP: Now supports nonstandard schema names and abbreviated entity types created by Unigraphics.
修正項目:
- Autocomplete: The space between the exact and fuzzy matches incorrectly acted as Enter. This is fixed.
- OrientOnSrf crash fixed.
- RunScript crash fixed.
What's New, WIP 2010-01-19 (19-Jan-2010) (適合列印的版本) 新技術:
- Rhino Render:
- The Content Browser is now gone, and you can replicate its functionality exactly with the new stuff.
- There are default groupings set up for the tabs now.
- The menu is now reconfigured.
改善項目:
- ExtractMeshEdges: A new Join results option has been added.
- Slab: New BothSides option added.
修正項目:
- Dim crash fixed.
- ExtrudeCrv crash fixed.
- FilletEdge指令:修正了幾項作業失敗的錯誤。
- Import指令:修正可能會當掉的錯誤。
- 開啟DWG/DXF檔案:修正當掉的錯誤。
- PatchSingleFace: The command incorrectly quit if a non-naked edge was selected. This is fixed.
- RemoveKnot: The display did not correctly update as knots were removed. This is fixed.
- Save:OBJ: Now supports long lines.
What's New, WIP 2010-01-12 (12-Jan-2010) (適合列印的版本) 修正項目:
- Block: Blocks containing objects on layers that were turned off could incorrectly still be selected. This is fixed. Now, if you can't see the block (the layer the entities are on is off), when window selecting, SelAll, or SelBlockInstance does not select the block even though insert layer is still on, the instance is not selected.
- EditScript: Ctrl+Y now works as Redo.
- Merge2Faces crash fixed.
- Zoom, Target: The OnSrf object snap did not work with this command.
Show What's New for all releases...
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